JoriCms
Somehow I ended up developing my own cms. My goal was to be able to edit my website content easily. Without huge CMS overhead. KISS principle rules! Contact for Project Requests →
Somehow I ended up developing my own cms. My goal was to be able to edit my website content easily. Without huge CMS overhead. KISS principle rules! Contact for Project Requests →
MoorHenne is a game developed by me and some of my fellow university students. We are creating it as part of one of our exams. The project is based on the Object-Oriented Programming paradigm, which is why we are using Java and the LibGDX framework. MoorHenne Download →
Another project I've been involved in at university is Galactica. The idea behind Galactica was to create an economic simulation and strategy game, designed as a browser-based dashboard game. Galactica →
The original web application has been expanded into a cross-platform app with Flutter, now available on Android, iOS, macOS, and Windows for a seamless, consistent experience across devices. Galactica App Download →
The Playground is a small side project of mine where I collect all the fun, game-like stuff I create. Here, you can find a variety of games, such as Snake and Tic-Tac-Toe. Playground →
Better Scheduler is a project I built to avoid the frustration of using my university's website. Better Scheduler simplifies the process of checking my timetable. BetterScheduler →
My personal portfolio is designed to represent me on the internet. Built with AstroJS and Directus CMS, it boasts a powerful underlying tech stack. Personal Portfolio →
Dokemon was my first project, where I learned to code. Originally a Pokemon clone, I built it in Java with the LibGDX framework. Although I'm no longer developing it, it marked the start of my coding journey. Dokemon →
This was a design exercise for the Media/Print Design module at my university. It provided a great opportunity to apply everything I learned and also allowed me to earn some extra points for the exam. Game Start - Design →